Pastebin is a website where you can store text online for a set period of time. "; punish.MouseButton1Click:Connect(function(), none.MouseButton1Click:Connect(function(). | 0.24 KB, C# | (12-05-2019, 06:38 PM) mehilo9 Wrote: Hot vouch, even cuffed some of the staff and put them in a wall Thanks for the vouch :) Updated a year ago. by Admin | Jul 16, 2021 | Scripts. Pastebin is a website where you can store text online for a set period of time. | 4.51 KB, Python | loadstring(game:HttpGet(('https://raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua'),true))(). Pastebin is a website where you can store text online for a set period of time. Are you sure you want to create this branch? 8 min ago Rainbow World: jsut a random feature that makes the world rainbow coloured. Text = "Teleported to Player successfully. 1 hour ago when making an analysis and map of another person's argument, you should correct Aim at someone and they're dead. [UPDATE] Sandhurst Military Academy is a Roblox Military game by |BA| British Army. Mar 26th, 2020. This is a script for the roblox game Sandhurst Military Academy By |BA| British Army, with a bypass anti cheat! Features. 41 min ago Pastebin . Pastebin . (IF IT'S NOT WORKING THEN THE SERVER MIGHT BE SLOW, OR THEY'VE GODDED ALL), loadstring(game:HttpGet("https://raw.githubusercontent.com/ExecutiveDeveloper/SANDHURTS-THE-END-OF-MILSIMS/main/CLASSIFIED.lua"))(), --BROUGHT TO YOU BY RobloxScripter.com!--, Copyright 2021 RobloxScripter | All Rights Reserved, Decaying Winter | Arbiter Special Ability, BrookHaven Fling Script Open source aka kill. For the Parachute script you have to be in paras or something or you will be kicked. Login Sign up. By continuing to use Pastebin, you agree to our use of cookies as described in the. SHARE. | 0.24 KB, Lua | Now you can enjoy the Sandhurst Military Academy game with the Script successfully. Execute the script 4. you can use many things such as fly. February 2023; January 2023; December 2022 . Below are four common misconceptions about mapping an argument. Arcane Odyssey Script | INFINITE LEVELS | INFINITE COINS | AUTOFARM | Pastebin 2023; Sandhurst Military Academy [Click kill, loop kill, Effecting Me] Apartment Tycoon Script 2023; Blox Fruit GUI Script 2023; Arsenal Script GUI | AIMBOT | SPEED HACKS | ESP AND MORE! Military R15 To R6 Converter Using Hacks Roblox Roblox Notoriety. See the in-depth data for [UPDATE] Sandhurst Military Academy by |BA| British Army here Exit Fullscreen From ycj.assicurazionecasavacanze.como.it Use Git or checkout with SVN using the web URL. API tools faq. it can show different information depending on executor, Toggle UI: allows you have key to open and close the GUI. . Most Popular Scripts The following scripts uploaded on our site are for educational use only. | 1.20 KB, C++ | FPS Minimum 59.795. | 0.24 KB, C# | We are a Modern Military Community (MMC) roleplay group on ROBLOX | 49,506 members | 0.44 KB, Python | The Academy's stated aim is to be "the national centre of excellence for leadership." it can show different information depending on executor, Toggle UI: allows you have key to open and close the GUI. As you can see, the script supports a large number of functions, one of them is Teleports, you can teleport to any locations in this game. Exploits i used :Seraph : https://discord.gg/VBdWjRH (35$) (OFFSALE)Script i used :Rocky2u's admin, Stick V2 FE GUI, Cozmo's FE GUICredits to :Autumn https://v3rmillion.net/member.php?action=profile\u0026uid=15812 - For Making seraphChirality https://v3rmillion.net/member.php?action=profile\u0026uid=140 - Massive help and supportrocky2u https://v3rmillion.net/member.php?action=profile\u0026uid=82 - For the admin loadstringImVortexe https://v3rmillion.net/member.php?action=profile\u0026uid=49453 - For Stick V2 FE GUIhttps://v3rmillion.net/member.php?action=profile\u0026uid=122238 - For his fe gui Also due to the player active amount, this may even increase tons of pings to the server. (IF IT'S NOT WORKING THEN THE SERVER MIGHT BE SLOW, OR THEY'VE GODDED ALL) 27 min ago | 8.18 KB, Java | FPS Average 59.814. Go to player: teleports your player to them. FPS Maximum 59.832. Like if you enjoy the script and yea. 26 min ago ExamV1/Sandhurst-Military-Aca. | 0.44 KB, Python | 6 min ago | 1.06 KB, GetText | | 0.24 KB, Lua | Unhide chat: it will show the chat in the top left corner instead of having to be next to the player to see there message, and you can see commands being said in the chat by admins. | 4.51 KB, Python | If nothing happens, download GitHub Desktop and try again. 1 hour ago Sandhurst Military Academy Automatic Rejoin. By continuing to use Pastebin, you agree to our use of cookies as described in the, --a Roblox script for the game Sandhurst Military Academy By |BA| British Army, --https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy, --also includes anti cheat bypass which would kick you with the message 'better luck nexttime', 'https://raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua'. sign in 21 min ago | 0.44 KB, Python | ESP and ESP V2: basic esp allows you to see players through walls with names, use which ever one suits you. As you can see, the script supports a large number of functions, one of them is Teleports, you can teleport to any locations in this game. Wild Savanna Scripts (Kill as Bull + Teleport). Pastebin.com is the number one paste tool since 2002. 2 hours ago 1 hour ago Sign Up , it unlocks many cool features! site -- game link: https://www.roblox.com/games/3264958220, game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools(), backpacklist = game:GetService("Players").LocalPlayer.Backpack:GetChildren(), game:GetService("ReplicatedStorage").Events.destryObj:FireServer(arg1), for i,v in pairs(game.Players:GetPlayers()) do, if v.Name ~= game.Players.LocalPlayer.Name then, if v.Name == game.Players.LocalPlayer.Name then, if v.Name:lower():sub(1, #String) == String:lower() then, local ScreenGui = Instance.new("ScreenGui"), local targetbox = Instance.new("TextBox"), local ragdoll = Instance.new("TextButton"), local punish = Instance.new("TextButton"), ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling, Frame.BackgroundColor3 = Color3.new(0, 0, 0), Frame.Position = UDim2.new(0.394230753, 0, 0.325095087, 0), targetbox.BackgroundColor3 = Color3.new(1, 1, 1), targetbox.Position = UDim2.new(0.132596642, 0, 0.0753968284, 0), targetbox.Size = UDim2.new(0, 159, 0, 31), targetbox.TextColor3 = Color3.new(0, 0, 0), kill.BackgroundColor3 = Color3.new(1, 1, 1), kill.Position = UDim2.new(0.0718231872, 0, 0.285714298, 0), naked.BackgroundColor3 = Color3.new(1, 1, 1), naked.Position = UDim2.new(0.0718231872, 0, 0.789682567, 0), kick.BackgroundColor3 = Color3.new(1, 1, 1), kick.Position = UDim2.new(0.0718231872, 0, 0.440476179, 0), ragdoll.BackgroundColor3 = Color3.new(1, 1, 1), ragdoll.Position = UDim2.new(0.542142987, 0, 0.440476179, 0), none.BackgroundColor3 = Color3.new(1, 1, 1), none.Position = UDim2.new(0.542142987, 0, 0.789682567, 0), punish.BackgroundColor3 = Color3.new(1, 1, 1), punish.Position = UDim2.new(0.0718231872, 0, 0.611111104, 0), ban.BackgroundColor3 = Color3.new(1, 1, 1), ban.Position = UDim2.new(0.542142987, 0, 0.611111104, 0), goto.BackgroundColor3 = Color3.new(1, 1, 1), goto.Position = UDim2.new(0.542142987, 0, 0.285714298, 0), kill.MouseButton1Click:Connect(function(), for i,v in pairs(GetPlayer(targetbox.Text)) do, destroy(game.Players[v].Character.Torso.Neck), game:GetService("StarterGui"):SetCore("SendNotification", {, ragdoll.MouseButton1Click:Connect(function(), destroy(game.Players[v].Character.Humanoid), kick.MouseButton1Click:Connect(function(), naked.MouseButton1Click:Connect(function(), if game.Players[v].Character:FindFirstChildOfClass("Shirt") then, destroy(game.Players[v].Character:FindFirstChildOfClass("Shirt")), if game.Players[v].Character:FindFirstChildOfClass("Pants") then, destroy(game.Players[v].Character:FindFirstChildOfClass("Pants")), if game.Players[v].Character:FindFirstChild("Shirt Graphic") then, destroy(game.Players[v].Character:FindFirstChild("Shirt Graphic")). ESP and ESP V2: basic esp allows you to see players through walls with names, use which ever one suits you. Sandhurst Military Academy Script Pastebin 03/2022. Advertisement. 1 hour ago Pastebin.com is the number one paste tool since 2002. Invisibility tool: this simply makes your character invisible to other players, you can also use your weapons while in invisible and still do damage, but this tends to be a bit glitchy and may fling you if you walk upto objects while invisible. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. TWEET. A tag already exists with the provided branch name. "; Java | 20 min ago February 2023; Toggle AFK: this simply allows you to make it look like your afk by displaying the afk message above your player. you can use many things such as fly. | 0.24 KB, Lua | GUI and scripts all by me. 7 min ago A brand new script brought to you by the team of Scripthome for the game Sandhurst Military Academy . Spectate Player: Allows you to view another players perspective. Are you sure you want to create this branch? | 1.20 KB, C++ | | 0.40 KB, We use cookies for various purposes including analytics. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. Give Tools: this will simply give you all the repair tools, Fullbright: this just makes the world a brighter place :), Speed: allows you modify your player speed, make sure to enable the anti cheat byapss for this, inf jump: allows you to jump infinitly without any limit, basically flying. 2) Then allow notifications. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Toggle AFK: this simply allows you to make it look like your afk by displaying the afk message above your player. Pastebin.com is the number one paste tool since 2002. a guest . Teleport locations: These teleport you to the intended places. Dark Life [Beta] PRINTER STEAL - GUN STEAL - MONEY/PRINTER/PLAYER ESP FREE SCRIPT. | 0.44 KB, Python | You signed in with another tab or window. Teleport locations: These teleport you to the intended places. User note By (Script DEV): This bypassed the KOs leaderboard, and pretty sure it does for their kill-logs as well (In case they had it). It is located in the town of Sandhurst, Berkshire, though its ceremonial entrance is in Camberley, Surrey, southwest of London.The academy's stated aim is to be "the national . | 1.06 KB, GetText | Don't shoot your gun or it will . Admin November 27, . 28 min ago 19 min ago 2 hours ago The Royal Military Academy Sandhurst ( RMAS ), commonly known simply as Sandhurst, is the British Army officer initial training centre located adjacent to the village of Sandhurst, Berkshire, about 55 kilometres (34 mi) southwest of London. Spectate Player: Allows you to view another players perspective. https://www.roblox.com/games/270499015/UPDATE-Sandhurst-Military-Academy, Bypass Anti Cheat: This will bypass the anti cheat which kicks you with the message 'better luck nexttime', Lag server: This will increase the ping for everyone in the server, it will also say in bottom right corner to confirm you want to lag the server, if you click yes it proceeds with it, but if you click no, it will not lag the server. Learn more about the CLI. 21 min ago YBA:NU|Stand Farm, TP Bypass, Get all Items, etc. (Pastebin 2023) Archives. Added Auto Give Free Gun: This option will give you the free gun everytime you respawn or whenever you don't have free gun equipped, and once again you must like and favorite game in order to get the free gun. | 0.24 KB, C# | 0 . -- This script has been converted to FE by iPxter, if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end, local Player,Mouse,mouse,UserInputService,ContextActionService = owner, print("FE Compatibility code by Mokiros | Translated to FE by iPxter"), local Event = Instance.new("RemoteEvent"), --Fake event to make stuff like Mouse.KeyDown work, local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}, --Creating fake input objects with fake variables, local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}, local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}, local CAS = {Actions={},BindAction=function(self,name,fun,touch,), CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={}} or nil, --Merged 2 functions into one by checking amount of arguments, --This function will trigger the events that have been :Connect()'ed, if t and t._fakeEvent and t.Function then, Event.OnServerEvent:Connect(function(plr,io), local b = io.UserInputState == Enum.UserInputState.Begin, if io.UserInputType == Enum.UserInputType.MouseButton1 then, return m:TrigEvent(b and "Button1Down" or "Button1Up"), m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()), UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false), local Player = game:GetService("Players").LocalPlayer, local Event = script:WaitForChild("UserInput_Event"), local UIS = game:GetService("UserInputService"), --Since InputObject is a client-side instance, we create and pass table instead, Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}), --Give the server mouse data 30 times every second, but only if the values changed, --If player is not moving their mouse, client won't fire events, Event:FireServer({isMouse=true,Target=t,Hit=h}), Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS, mas = Instance.new("Model",game:GetService("Lighting")), SpecialMesh4 = Instance.new("SpecialMesh"), CylinderMesh6 = Instance.new("CylinderMesh"), CylinderMesh8 = Instance.new("CylinderMesh"), CylinderMesh10 = Instance.new("CylinderMesh"), CylinderMesh32 = Instance.new("CylinderMesh"), CylinderMesh42 = Instance.new("CylinderMesh"), CylinderMesh88 = Instance.new("CylinderMesh"), SpecialMesh122 = Instance.new("SpecialMesh"), LocalScript127 = Instance.new("LocalScript"), NumberValue128 = Instance.new("NumberValue"), NumberValue129 = Instance.new("NumberValue"), CylinderMesh140 = Instance.new("CylinderMesh"), CylinderMesh143 = Instance.new("CylinderMesh"), CylinderMesh146 = Instance.new("CylinderMesh"), CylinderMesh149 = Instance.new("CylinderMesh"), CylinderMesh152 = Instance.new("CylinderMesh"), CylinderMesh155 = Instance.new("CylinderMesh"), Part1.Material = Enum.Material.SmoothPlastic, Part1.BrickColor = BrickColor.new("Mid gray"), Part1.Rotation = Vector3.new(-90, 45, 90), Part1.FormFactor = Enum.FormFactor.Custom, Part1.Size = Vector3.new(2.82814646, 0.200000003, 0.200000003), Part1.CFrame = CFrame.new(-183.130066, 6.27889633, -64.6835022, -1.34110451e-07, -0.707106173, 0.707106054, 2.51262378e-07, 0.70710659, 0.707106411, -0.999999404, 2.68220901e-07, 3.42726707e-07), Part1.BottomSurface = Enum.SurfaceType.Smooth, Part1.TopSurface = Enum.SurfaceType.Smooth, Part1.Color = Color3.new(0.803922, 0.803922, 0.803922), Part1.Position = Vector3.new(-183.130066, 6.27889633, -64.6835022), Part1.Orientation = Vector3.new(-45, 90, 0), BlockMesh2.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part3.BrickColor = BrickColor.new("Bright orange"), Part3.FormFactor = Enum.FormFactor.Custom, Part3.Size = Vector3.new(0.200000003, 0.360000014, 0.200000003), Part3.CFrame = CFrame.new(-183.099915, 6.20993042, -67.6798553, 1.00000119, -0, 0, 0, -0, 1, 0, -1.00000119, 0), Part3.BottomSurface = Enum.SurfaceType.Smooth, Part3.TopSurface = Enum.SurfaceType.Smooth, Part3.Color = Color3.new(0.854902, 0.521569, 0.254902), Part3.Position = Vector3.new(-183.099915, 6.20993042, -67.6798553), Part3.Orientation = Vector3.new(-90, 0, 0), SpecialMesh4.Scale = Vector3.new(1.40625, 1.70000005, 1.6875), SpecialMesh4.MeshType = Enum.MeshType.Sphere, Part5.Material = Enum.Material.SmoothPlastic, Part5.BrickColor = BrickColor.new("Black"), Part5.FormFactor = Enum.FormFactor.Custom, Part5.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part5.CFrame = CFrame.new(-183.060089, 5.97038031, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part5.TopSurface = Enum.SurfaceType.Smooth, Part5.Color = Color3.new(0.105882, 0.164706, 0.207843), Part5.Position = Vector3.new(-183.060089, 5.97038031, -66.1009598), Part5.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh6.Scale = Vector3.new(0.373016894, 0.0339105986, 0.678212106), Part7.Material = Enum.Material.SmoothPlastic, Part7.BrickColor = BrickColor.new("Black"), Part7.FormFactor = Enum.FormFactor.Custom, Part7.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part7.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013031, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part7.TopSurface = Enum.SurfaceType.Smooth, Part7.Color = Color3.new(0.105882, 0.164706, 0.207843), Part7.Position = Vector3.new(-183.060089, 6.2281003, -66.1013031), Part7.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh8.Scale = Vector3.new(0.576480627, 0.0339105986, 0.678212106), Part9.Material = Enum.Material.SmoothPlastic, Part9.BrickColor = BrickColor.new("Cool yellow"), Part9.FormFactor = Enum.FormFactor.Custom, Part9.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part9.CFrame = CFrame.new(-183.060089, 6.22810125, -66.1009598, 0.999998629, -1.40631244e-07, -2.98768282e-06, 2.9806979e-06, 2.53382041e-07, 0.999998093, -1.40621339e-07, -0.999998629, 2.53382495e-07), Part9.TopSurface = Enum.SurfaceType.Smooth, Part9.Color = Color3.new(0.992157, 0.917647, 0.552941), Part9.Position = Vector3.new(-183.060089, 6.22810125, -66.1009598), Part9.Orientation = Vector3.new(-89.8899994, -85.1500015, 85.1399994), CylinderMesh10.Scale = Vector3.new(0.644301891, 0.0339105986, 0.678212106), Part11.Material = Enum.Material.SmoothPlastic, Part11.Rotation = Vector3.new(-60, -89.75, -90), Part11.FormFactor = Enum.FormFactor.Custom, Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part11.CFrame = CFrame.new(-183.018814, 6.37979984, -63.3288727, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part11.BottomSurface = Enum.SurfaceType.Smooth, Part11.TopSurface = Enum.SurfaceType.Smooth, Part11.Position = Vector3.new(-183.018814, 6.37979984, -63.3288727), Part11.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh12.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part13.Material = Enum.Material.SmoothPlastic, Part13.Rotation = Vector3.new(-60, -89.75, -90), Part13.FormFactor = Enum.FormFactor.Custom, Part13.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part13.CFrame = CFrame.new(-183.106979, 6.38012838, -63.3286819, 1.60653144e-08, 0.00430944515, -0.999990106, -0.5, 0.866016686, 0.00373187405, 0.866024554, 0.49999547, 0.0021546965), Part13.BottomSurface = Enum.SurfaceType.Smooth, Part13.TopSurface = Enum.SurfaceType.Smooth, Part13.Position = Vector3.new(-183.106979, 6.38012838, -63.3286819), Part13.Orientation = Vector3.new(-0.209999993, -89.8799973, -30), BlockMesh14.Scale = Vector3.new(0.203463748, 0.406927079, 0.101731829), Part15.Material = Enum.Material.SmoothPlastic, Part15.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part15.FormFactor = Enum.FormFactor.Custom, Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part15.CFrame = CFrame.new(-183.212677, 5.87203979, -63.7034912, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part15.BottomSurface = Enum.SurfaceType.Smooth, Part15.TopSurface = Enum.SurfaceType.Smooth, Part15.Position = Vector3.new(-183.212677, 5.87203979, -63.7034912), Part15.Orientation = Vector3.new(0, 90, 0), BlockMesh16.Scale = Vector3.new(0.271285057, 0.169552952, 0.067821227), Part17.Material = Enum.Material.SmoothPlastic, Part17.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part17.FormFactor = Enum.FormFactor.Custom, Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part17.CFrame = CFrame.new(-183.20929, 5.87203932, -63.7916565, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part17.BottomSurface = Enum.SurfaceType.Smooth, Part17.TopSurface = Enum.SurfaceType.Smooth, Part17.Position = Vector3.new(-183.20929, 5.87203932, -63.7916565), Part17.Orientation = Vector3.new(0, 90, 0), BlockMesh18.Scale = Vector3.new(0.6103912, 0.169552952, 0.0339106135), Part19.Material = Enum.Material.SmoothPlastic, Part19.BrickColor = BrickColor.new("Mid gray"), Part19.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part19.FormFactor = Enum.FormFactor.Custom, Part19.Size = Vector3.new(2.82814646, 0.200000003, 0.237374246), Part19.CFrame = CFrame.new(-183.094009, 6.19758129, -64.6834946, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part19.BottomSurface = Enum.SurfaceType.Smooth, Part19.TopSurface = Enum.SurfaceType.Smooth, Part19.Color = Color3.new(0.803922, 0.803922, 0.803922), Part19.Position = Vector3.new(-183.094009, 6.19758129, -64.6834946), Part19.Orientation = Vector3.new(0, -90, 0), BlockMesh20.Scale = Vector3.new(1, 0.98340714, 1), Part21.Material = Enum.Material.SmoothPlastic, Part21.BrickColor = BrickColor.new("Mid gray"), Part21.Rotation = Vector3.new(-90, -45, -90), Part21.FormFactor = Enum.FormFactor.Custom, Part21.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part21.CFrame = CFrame.new(-182.990112, 6.27816868, -65.0870361, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part21.BottomSurface = Enum.SurfaceType.Smooth, Part21.TopSurface = Enum.SurfaceType.Smooth, Part21.Color = Color3.new(0.803922, 0.803922, 0.803922), Part21.Position = Vector3.new(-182.990112, 6.27816868, -65.0870361), Part21.Orientation = Vector3.new(-45, -90, 0), BlockMesh22.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part23.Material = Enum.Material.SmoothPlastic, Part23.BrickColor = BrickColor.new("Mid gray"), Part23.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part23.FormFactor = Enum.FormFactor.Custom, Part23.Size = Vector3.new(2.02107358, 0.200000003, 0.200000003), Part23.CFrame = CFrame.new(-182.941406, 6.19758129, -65.0870361, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part23.BottomSurface = Enum.SurfaceType.Smooth, Part23.TopSurface = Enum.SurfaceType.Smooth, Part23.Color = Color3.new(0.803922, 0.803922, 0.803922), Part23.Position = Vector3.new(-182.941406, 6.19758129, -65.0870361), Part23.Orientation = Vector3.new(0, -90, 0), BlockMesh24.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part25.Material = Enum.Material.SmoothPlastic, Part25.BrickColor = BrickColor.new("Mid gray"), Part25.Rotation = Vector3.new(-90, -45, -90), Part25.FormFactor = Enum.FormFactor.Custom, Part25.Size = Vector3.new(0.474749029, 0.200000003, 0.200000003), Part25.CFrame = CFrame.new(-182.990097, 6.27815247, -63.5068092, 1.34110451e-07, 0.707106054, -0.707106411, -2.51262378e-07, 0.707106352, 0.70710665, 0.999999404, 3.42726707e-07, 4.02331352e-07), Part25.BottomSurface = Enum.SurfaceType.Smooth, Part25.TopSurface = Enum.SurfaceType.Smooth, Part25.Color = Color3.new(0.803922, 0.803922, 0.803922), Part25.Position = Vector3.new(-182.990097, 6.27815247, -63.5068092), Part25.Orientation = Vector3.new(-45, -90, 0), BlockMesh26.Scale = Vector3.new(1, 0.678211808, 0.474748522), Part27.Material = Enum.Material.SmoothPlastic, Part27.BrickColor = BrickColor.new("Mid gray"), Part27.Rotation = Vector3.new(0, 0, 179.75), Part27.FormFactor = Enum.FormFactor.Custom, Part27.Size = Vector3.new(0.200000003, 0.200000003, 2.82814455), Part27.CFrame = CFrame.new(-183.060455, 6.27847195, -64.6834946, -0.999989867, -0.00430938788, 1.34110451e-07, 0.00430938648, -0.999990344, -2.51262207e-07, 1.1920929e-07, -2.52504833e-07, 0.999999285), Part27.BottomSurface = Enum.SurfaceType.Smooth, Part27.TopSurface = Enum.SurfaceType.Smooth, Part27.Color = Color3.new(0.803922, 0.803922, 0.803922), Part27.Position = Vector3.new(-183.060455, 6.27847195, -64.6834946), Part27.Orientation = Vector3.new(0, 0, 179.75), BlockMesh28.Scale = Vector3.new(0.843659937, 0.815878332, 1), Part29.Material = Enum.Material.SmoothPlastic, Part29.BrickColor = BrickColor.new("Mid gray"), Part29.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part29.FormFactor = Enum.FormFactor.Custom, Part29.Size = Vector3.new(0.474749118, 0.200000003, 0.200000003), Part29.CFrame = CFrame.new(-182.941406, 6.19758081, -63.5068092, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part29.BottomSurface = Enum.SurfaceType.Smooth, Part29.TopSurface = Enum.SurfaceType.Smooth, Part29.Color = Color3.new(0.803922, 0.803922, 0.803922), Part29.Position = Vector3.new(-182.941406, 6.19758081, -63.5068092), Part29.Orientation = Vector3.new(0, -90, 0), BlockMesh30.Scale = Vector3.new(1, 0.98340714, 0.339106053), Part31.Material = Enum.Material.SmoothPlastic, Part31.BrickColor = BrickColor.new("Cool yellow"), Part31.Rotation = Vector3.new(90, -0.25, 0), Part31.FormFactor = Enum.FormFactor.Custom, Part31.Size = Vector3.new(0.200000003, 0.33232379, 0.200000003), Part31.CFrame = CFrame.new(-182.989609, 6.285151, -63.9103432, 0.999989331, 5.96046448e-08, -0.00430992618, -0.00430998579, 9.92153787e-07, -0.999988854, -1.34110451e-07, 0.999999106, 9.91974957e-07), Part31.TopSurface = Enum.SurfaceType.Smooth, Part31.Color = Color3.new(0.992157, 0.917647, 0.552941), Part31.Position = Vector3.new(-182.989609, 6.285151, -63.9103432), Part31.Orientation = Vector3.new(89.7299957, -89.9899979, -89.9899979), CylinderMesh32.Scale = Vector3.new(0.6103912, 1, 0.610391021), Part33.Material = Enum.Material.SmoothPlastic, Part33.BrickColor = BrickColor.new("Mid gray"), Part33.Rotation = Vector3.new(164.699997, 89.9399948, 8.13000011), Part33.FormFactor = Enum.FormFactor.Custom, Part33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part33.CFrame = CFrame.new(-182.917664, 6.19812012, -63.984272, 1.04308128e-07, -1.49011612e-08, 0.999999404, 0.640191615, -0.768214703, -3.66797259e-08, 0.768214822, 0.640191495, -1.34110451e-07), Part33.BottomSurface = Enum.SurfaceType.Smooth, Part33.TopSurface = Enum.SurfaceType.Smooth, Part33.Color = Color3.new(0.803922, 0.803922, 0.803922), Part33.Position = Vector3.new(-182.917664, 6.19812012, -63.984272), Part33.Orientation = Vector3.new(0, 90, 140.190002), BlockMesh34.Scale = Vector3.new(0.264850318, 0.169552952, 0.101735972), Part35.Material = Enum.Material.SmoothPlastic, Part35.BrickColor = BrickColor.new("Mid gray"), Part35.Rotation = Vector3.new(-15.2999992, -89.9399948, 50.1899986), Part35.FormFactor = Enum.FormFactor.Custom, Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part35.CFrame = CFrame.new(-182.917664, 6.19812012, -63.836422, 1.49011612e-07, -1.78813934e-07, -0.999999404, 0.640189707, -0.768216372, 3.66797259e-08, -0.768216431, -0.640189469, 1.34110451e-07), Part35.BottomSurface = Enum.SurfaceType.Smooth, Part35.TopSurface = Enum.SurfaceType.Smooth, Part35.Color = Color3.new(0.803922, 0.803922, 0.803922), Part35.Position = Vector3.new(-182.917664, 6.19812012, -63.836422), Part35.Orientation = Vector3.new(0, -90, 140.190002), BlockMesh36.Scale = Vector3.new(0.264851302, 0.169552952, 0.101735972), Part37.Material = Enum.Material.SmoothPlastic, Part37.BrickColor = BrickColor.new("Cool yellow"), Part37.Rotation = Vector3.new(90, 89.75, -90), Part37.FormFactor = Enum.FormFactor.Custom, Part37.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part37.CFrame = CFrame.new(-182.952713, 6.19004202, -63.9103508, -1.34110451e-07, 0.00431240769, 0.999990165, 2.51262378e-07, 0.999990344, -0.00431240676, -0.999999404, 2.51224265e-07, -2.23517418e-07), Part37.BottomSurface = Enum.SurfaceType.Smooth, Part37.TopSurface = Enum.SurfaceType.Smooth, Part37.Color = Color3.new(0.992157, 0.917647, 0.552941), Part37.Position = Vector3.new(-182.952713, 6.19004202, -63.9103508), Part37.Orientation = Vector3.new(0.25, 90, 0), BlockMesh38.Scale = Vector3.new(1, 0.949496686, 0.237374261), Part39.Material = Enum.Material.SmoothPlastic, Part39.BrickColor = BrickColor.new("Dark stone grey"), Part39.Rotation = Vector3.new(-15.2999992, -89.9399948, -104.040001), Part39.FormFactor = Enum.FormFactor.Custom, Part39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part39.CFrame = CFrame.new(-183.060089, 6.1726079, -63.2700043, -5.96046448e-08, 2.38418579e-07, -0.999999404, -0.49999994, 0.866024792, 3.66797259e-08, 0.866024613, 0.499999881, 1.34110451e-07), Part39.BottomSurface = Enum.SurfaceType.Smooth, Part39.TopSurface = Enum.SurfaceType.Smooth, Part39.Color = Color3.new(0.388235, 0.372549, 0.384314), Part39.Position = Vector3.new(-183.060089, 6.1726079, -63.2700043), Part39.Orientation = Vector3.new(0, -90, -30), BlockMesh40.Scale = Vector3.new(0.373016894, 0.712122381, 0.508659124), Part41.Material = Enum.Material.SmoothPlastic, Part41.BrickColor = BrickColor.new("Dark stone grey"), Part41.Rotation = Vector3.new(-90, 0, -90), Part41.FormFactor = Enum.FormFactor.Custom, Part41.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part41.CFrame = CFrame.new(-183.060089, 6.22810078, -63.235527, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part41.TopSurface = Enum.SurfaceType.Smooth, Part41.Color = Color3.new(0.388235, 0.372549, 0.384314), Part41.Position = Vector3.new(-183.060089, 6.22810078, -63.235527), Part41.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh42.Scale = Vector3.new(0.678212583, 0.508658886, 0.678212106), Part43.Material = Enum.Material.SmoothPlastic, Part43.BrickColor = BrickColor.new("Mid gray"), Part43.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part43.FormFactor = Enum.FormFactor.Custom, Part43.Size = Vector3.new(0.332324207, 0.200000003, 0.200000003), Part43.CFrame = CFrame.new(-182.917664, 6.14671469, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part43.BottomSurface = Enum.SurfaceType.Smooth, Part43.TopSurface = Enum.SurfaceType.Smooth, Part43.Color = Color3.new(0.803922, 0.803922, 0.803922), Part43.Position = Vector3.new(-182.917664, 6.14671469, -63.9103432), Part43.Orientation = Vector3.new(0, 90, 0), BlockMesh44.Scale = Vector3.new(1, 0.474748343, 0.101731829), Part45.Material = Enum.Material.SmoothPlastic, Part45.BrickColor = BrickColor.new("Mid gray"), Part45.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part45.FormFactor = Enum.FormFactor.Custom, Part45.Size = Vector3.new(1.1665256, 0.264502645, 0.291631222), Part45.CFrame = CFrame.new(-183.060089, 5.96698904, -63.8526955, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part45.BottomSurface = Enum.SurfaceType.Smooth, Part45.TopSurface = Enum.SurfaceType.Smooth, Part45.Color = Color3.new(0.803922, 0.803922, 0.803922), Part45.Position = Vector3.new(-183.060089, 5.96698904, -63.8526955), Part45.Orientation = Vector3.new(0, 90, 0), Part47.Material = Enum.Material.SmoothPlastic, Part47.BrickColor = BrickColor.new("Mid gray"), Part47.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part47.FormFactor = Enum.FormFactor.Custom, Part47.Size = Vector3.new(1.66162074, 0.2577205, 0.278067023), Part47.CFrame = CFrame.new(-183.060089, 5.97038031, -65.2667618, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part47.BottomSurface = Enum.SurfaceType.Smooth, Part47.TopSurface = Enum.SurfaceType.Smooth, Part47.Color = Color3.new(0.803922, 0.803922, 0.803922), Part47.Position = Vector3.new(-183.060089, 5.97038031, -65.2667618), Part47.Orientation = Vector3.new(0, 90, 0), Part49.Material = Enum.Material.SmoothPlastic, Part49.BrickColor = BrickColor.new("Mid gray"), Part49.Rotation = Vector3.new(-15.2999992, -89.9300003, 126.869995), Part49.FormFactor = Enum.FormFactor.Custom, Part49.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part49.CFrame = CFrame.new(-183.060089, 5.92706442, -63.2360687, -8.94069672e-08, -1.1920929e-07, -0.999999285, 0.832045436, -0.554706514, 3.66795945e-08, -0.554706633, -0.832045197, 1.34110451e-07), Part49.BottomSurface = Enum.SurfaceType.Smooth, Part49.TopSurface = Enum.SurfaceType.Smooth, Part49.Color = Color3.new(0.803922, 0.803922, 0.803922), Part49.Position = Vector3.new(-183.060089, 5.92706442, -63.2360687), Part49.Orientation = Vector3.new(0, -90, 123.689995), BlockMesh50.Scale = Vector3.new(0.244535685, 0.169552952, 1), Part51.Material = Enum.Material.SmoothPlastic, Part51.BrickColor = BrickColor.new("Mid gray"), Part51.Rotation = Vector3.new(164.699997, 89.9300003, 101.769997), Part51.FormFactor = Enum.FormFactor.Custom, Part51.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part51.CFrame = CFrame.new(-183.060089, 6.02410078, -63.2689743, -1.86264515e-08, -8.94069672e-08, 0.999999285, -0.972806275, -0.231617287, -3.66795945e-08, 0.231617182, -0.972806692, -1.34110451e-07), Part51.BottomSurface = Enum.SurfaceType.Smooth, Part51.TopSurface = Enum.SurfaceType.Smooth, Part51.Color = Color3.new(0.803922, 0.803922, 0.803922), Part51.Position = Vector3.new(-183.060089, 6.02410078, -63.2689743), Part51.Orientation = Vector3.new(0, 90, -103.389999), BlockMesh52.Scale = Vector3.new(0.732028008, 0.169552952, 1), Part53.Material = Enum.Material.SmoothPlastic, Part53.BrickColor = BrickColor.new("Mid gray"), Part53.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part53.FormFactor = Enum.FormFactor.Custom, Part53.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part53.CFrame = CFrame.new(-183.060089, 5.93646955, -63.2524796, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part53.BottomSurface = Enum.SurfaceType.Smooth, Part53.TopSurface = Enum.SurfaceType.Smooth, Part53.Color = Color3.new(0.803922, 0.803922, 0.803922), Part53.Position = Vector3.new(-183.060089, 5.93646955, -63.2524796), Part53.Orientation = Vector3.new(0, 90, 0), BlockMesh54.Scale = Vector3.new(0.169553146, 0.203463539, 1), Part55.Material = Enum.Material.SmoothPlastic, Part55.BrickColor = BrickColor.new("Mid gray"), Part55.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part55.FormFactor = Enum.FormFactor.Custom, Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part55.CFrame = CFrame.new(-182.917664, 6.2111454, -63.9103432, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part55.BottomSurface = Enum.SurfaceType.Smooth, Part55.TopSurface = Enum.SurfaceType.Smooth, Part55.Color = Color3.new(0.803922, 0.803922, 0.803922), Part55.Position = Vector3.new(-182.917664, 6.2111454, -63.9103432), Part55.Orientation = Vector3.new(0, 90, 0), BlockMesh56.Scale = Vector3.new(0.644302368, 0.169553027, 0.101731829), Part57.Material = Enum.Material.SmoothPlastic, Part57.BrickColor = BrickColor.new("Mid gray"), Part57.Rotation = Vector3.new(164.699997, 89.9300003, 128.660004), Part57.FormFactor = Enum.FormFactor.Custom, Part57.Size = Vector3.new(0.21024403, 0.200000003, 0.291631401), Part57.CFrame = CFrame.new(-183.060104, 5.84762335, -63.3019943, -5.96046448e-08, -7.4505806e-08, 0.999999285, -0.600006163, 0.799995065, -3.66795945e-08, -0.799995244, -0.600005746, -1.34110451e-07), Part57.BottomSurface = Enum.SurfaceType.Smooth, Part57.TopSurface = Enum.SurfaceType.Smooth, Part57.Color = Color3.new(0.803922, 0.803922, 0.803922), Part57.Position = Vector3.new(-183.060104, 5.84762335, -63.3019943), Part57.Orientation = Vector3.new(0, 90, -36.8699989), BlockMesh58.Scale = Vector3.new(1, 0.949496448, 1), Part59.Material = Enum.Material.SmoothPlastic, Part59.BrickColor = BrickColor.new("Black"), Part59.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part59.FormFactor = Enum.FormFactor.Custom, Part59.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part59.CFrame = CFrame.new(-183.20929, 5.82094955, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part59.BottomSurface = Enum.SurfaceType.Smooth, Part59.TopSurface = Enum.SurfaceType.Smooth, Part59.Color = Color3.new(0.105882, 0.164706, 0.207843), Part59.Position = Vector3.new(-183.20929, 5.82094955, -63.6459808), Part59.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh60.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part61.Material = Enum.Material.SmoothPlastic, Part61.BrickColor = BrickColor.new("Black"), Part61.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part61.FormFactor = Enum.FormFactor.Custom, Part61.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part61.CFrame = CFrame.new(-183.20929, 5.78826714, -63.6841354, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part61.BottomSurface = Enum.SurfaceType.Smooth, Part61.TopSurface = Enum.SurfaceType.Smooth, Part61.Color = Color3.new(0.105882, 0.164706, 0.207843), Part61.Position = Vector3.new(-183.20929, 5.78826714, -63.6841354), Part61.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh62.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part63.Material = Enum.Material.SmoothPlastic, Part63.BrickColor = BrickColor.new("Black"), Part63.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part63.FormFactor = Enum.FormFactor.Custom, Part63.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part63.CFrame = CFrame.new(-183.20929, 5.74996853, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part63.BottomSurface = Enum.SurfaceType.Smooth, Part63.TopSurface = Enum.SurfaceType.Smooth, Part63.Color = Color3.new(0.105882, 0.164706, 0.207843), Part63.Position = Vector3.new(-183.20929, 5.74996853, -63.6899185), Part63.Orientation = Vector3.new(0, -90, 0), BlockMesh64.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part65.Material = Enum.Material.SmoothPlastic, Part65.BrickColor = BrickColor.new("Black"), Part65.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part65.FormFactor = Enum.FormFactor.Custom, Part65.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part65.CFrame = CFrame.new(-183.20929, 5.81779528, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part65.BottomSurface = Enum.SurfaceType.Smooth, Part65.TopSurface = Enum.SurfaceType.Smooth, Part65.Color = Color3.new(0.105882, 0.164706, 0.207843), Part65.Position = Vector3.new(-183.20929, 5.81779528, -63.5034142), Part65.Orientation = Vector3.new(0, -90, 0), BlockMesh66.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part67.Material = Enum.Material.SmoothPlastic, Part67.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part67.FormFactor = Enum.FormFactor.Custom, Part67.Size = Vector3.new(0.684994638, 0.200000003, 0.223810002), Part67.CFrame = CFrame.new(-183.060089, 5.82456446, -64.06633, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part67.BottomSurface = Enum.SurfaceType.Smooth, Part67.TopSurface = Enum.SurfaceType.Smooth, Part67.Position = Vector3.new(-183.060089, 5.82456446, -64.06633), Part67.Orientation = Vector3.new(0, -90, 0), BlockMesh68.Scale = Vector3.new(1, 0.10173177, 1), Part69.Material = Enum.Material.SmoothPlastic, Part69.BrickColor = BrickColor.new("Black"), Part69.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part69.FormFactor = Enum.FormFactor.Custom, Part69.Size = Vector3.new(0.264502943, 0.200000003, 0.200000003), Part69.CFrame = CFrame.new(-182.910889, 5.81778193, -63.5034142, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part69.BottomSurface = Enum.SurfaceType.Smooth, Part69.TopSurface = Enum.SurfaceType.Smooth, Part69.Color = Color3.new(0.105882, 0.164706, 0.207843), Part69.Position = Vector3.new(-182.910889, 5.81778193, -63.5034142), Part69.Orientation = Vector3.new(0, -90, 0), BlockMesh70.Scale = Vector3.new(1, 0.71212244, 0.0339106135), Part71.Material = Enum.Material.SmoothPlastic, Part71.BrickColor = BrickColor.new("Black"), Part71.Rotation = Vector3.new(-15.2999992, -89.9399948, 105.259995), Part71.FormFactor = Enum.FormFactor.Custom, Part71.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part71.CFrame = CFrame.new(-182.910889, 5.82093668, -63.6459808, -4.47034836e-08, -1.63912773e-07, -0.999999404, -0.849583685, -0.527453065, 3.66797259e-08, -0.527453125, 0.849583268, 1.34110451e-07), Part71.BottomSurface = Enum.SurfaceType.Smooth, Part71.TopSurface = Enum.SurfaceType.Smooth, Part71.Color = Color3.new(0.105882, 0.164706, 0.207843), Part71.Position = Vector3.new(-182.910889, 5.82093668, -63.6459808), Part71.Orientation = Vector3.new(0, -90, -121.829994), BlockMesh72.Scale = Vector3.new(0.632648766, 0.271284789, 0.0339106135), Part73.Material = Enum.Material.SmoothPlastic, Part73.BrickColor = BrickColor.new("Mid gray"), Part73.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part73.FormFactor = Enum.FormFactor.Custom, Part73.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part73.CFrame = CFrame.new(-183.060089, 5.85508394, -63.2151794, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part73.BottomSurface = Enum.SurfaceType.Smooth, Part73.TopSurface = Enum.SurfaceType.Smooth, Part73.Color = Color3.new(0.803922, 0.803922, 0.803922), Part73.Position = Vector3.new(-183.060089, 5.85508394, -63.2151794), Part73.Orientation = Vector3.new(0, 90, 0), BlockMesh74.Scale = Vector3.new(0.542570055, 0.203463539, 1), Part75.Material = Enum.Material.SmoothPlastic, Part75.BrickColor = BrickColor.new("Mid gray"), Part75.Rotation = Vector3.new(164.699997, 89.9399948, -164.699997), Part75.FormFactor = Enum.FormFactor.Custom, Part75.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part75.CFrame = CFrame.new(-183.060089, 5.89577675, -63.2389145, -1.34110451e-07, 3.66797153e-08, 0.999999404, 2.51262378e-07, 0.999999642, -3.66797259e-08, -0.999999404, 2.51262634e-07, -1.34110451e-07), Part75.BottomSurface = Enum.SurfaceType.Smooth, Part75.TopSurface = Enum.SurfaceType.Smooth, Part75.Color = Color3.new(0.803922, 0.803922, 0.803922), Part75.Position = Vector3.new(-183.060089, 5.89577675, -63.2389145), Part75.Orientation = Vector3.new(0, 90, 0), BlockMesh76.Scale = Vector3.new(0.305195689, 0.203463539, 1), Part77.Material = Enum.Material.SmoothPlastic, Part77.BrickColor = BrickColor.new("Mid gray"), Part77.Rotation = Vector3.new(164.699997, 89.9300003, 90), Part77.FormFactor = Enum.FormFactor.Custom, Part77.Size = Vector3.new(0.200000003, 0.200000003, 0.291631401), Part77.CFrame = CFrame.new(-183.060089, 5.88290358, -63.1956978, 0, -2.08616257e-07, 0.999999285, -0.650793254, -0.759254456, -3.66795945e-08, 0.759254336, -0.650792956, -1.34110451e-07), Part77.BottomSurface = Enum.SurfaceType.Smooth, Part77.TopSurface = Enum.SurfaceType.Smooth, Part77.Color = Color3.new(0.803922, 0.803922, 0.803922), Part77.Position = Vector3.new(-183.060089, 5.88290358, -63.1956978), Part77.Orientation = Vector3.new(0, 90, -139.399994), BlockMesh78.Scale = Vector3.new(0.312639832, 0.169552952, 1), Part79.Material = Enum.Material.SmoothPlastic, Part79.BrickColor = BrickColor.new("Dark stone grey"), Part79.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part79.FormFactor = Enum.FormFactor.Custom, Part79.Size = Vector3.new(0.345888376, 0.200000003, 0.291631222), Part79.CFrame = CFrame.new(-183.059998, 5.19399929, -63.3880005, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part79.BottomSurface = Enum.SurfaceType.Smooth, Part79.TopSurface = Enum.SurfaceType.Smooth, Part79.Color = Color3.new(0.388235, 0.372549, 0.384314), Part79.Position = Vector3.new(-183.059998, 5.19399929, -63.3880005), Part79.Orientation = Vector3.new(0, -90, 0), BlockMesh80.Scale = Vector3.new(1, 0.0340000018, 1), Part81.Material = Enum.Material.SmoothPlastic, Part81.BrickColor = BrickColor.new("Mid gray"), Part81.FormFactor = Enum.FormFactor.Custom, Part81.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003), Part81.CFrame = CFrame.new(-183.060089, 5.50694275, -63.3936844, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part81.BottomSurface = Enum.SurfaceType.Smooth, Part81.TopSurface = Enum.SurfaceType.Smooth, Part81.Color = Color3.new(0.803922, 0.803922, 0.803922), Part81.Position = Vector3.new(-183.060089, 5.50694275, -63.3936844), BlockMesh82.Scale = Vector3.new(0.695652366, 1, 0.260869533), Sound83.SoundId = "http://www.roblox.com/asset/?id=95309699", Sound84.SoundId = "http://roblox.com/asset/?id=10209257", Part85.Material = Enum.Material.SmoothPlastic, Part85.BrickColor = BrickColor.new("Black"), Part85.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part85.FormFactor = Enum.FormFactor.Custom, Part85.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part85.CFrame = CFrame.new(-182.910889, 5.24808407, -63.3840485, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part85.BottomSurface = Enum.SurfaceType.Smooth, Part85.TopSurface = Enum.SurfaceType.Smooth, Part85.Color = Color3.new(0.105882, 0.164706, 0.207843), Part85.Position = Vector3.new(-182.910889, 5.24808407, -63.3840485), Part85.Orientation = Vector3.new(0, -90, 0), BlockMesh86.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part87.Material = Enum.Material.SmoothPlastic, Part87.Rotation = Vector3.new(-90, 0, -90), Part87.FormFactor = Enum.FormFactor.Custom, Part87.Size = Vector3.new(0.200000003, 0.305195332, 0.200000003), Part87.CFrame = CFrame.new(-183.060089, 5.69570446, -63.7000885, 1.34110451e-07, 0.999999404, 3.66797153e-08, -2.51262378e-07, -3.66797259e-08, 0.999999642, 0.999999404, -1.34110451e-07, 2.51262634e-07), Part87.TopSurface = Enum.SurfaceType.Smooth, Part87.Position = Vector3.new(-183.060089, 5.69570446, -63.7000885), Part87.Orientation = Vector3.new(-89.9499969, 8.30999947, -98.3099976), CylinderMesh88.Scale = Vector3.new(0.101731896, 1, 0.101731829), Part89.Material = Enum.Material.SmoothPlastic, Part89.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part89.FormFactor = Enum.FormFactor.Custom, Part89.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part89.CFrame = CFrame.new(-183.060089, 5.7601347, -63.8153954, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part89.BottomSurface = Enum.SurfaceType.Smooth, Part89.TopSurface = Enum.SurfaceType.Smooth, Part89.Position = Vector3.new(-183.060089, 5.7601347, -63.8153954), Part89.Orientation = Vector3.new(0, -90, 0), BlockMesh90.Scale = Vector3.new(0.101732008, 0.542569399, 1), Part91.Material = Enum.Material.SmoothPlastic, Part91.BrickColor = BrickColor.new("Mid gray"), Part91.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part91.FormFactor = Enum.FormFactor.Custom, Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.291631222), Part91.CFrame = CFrame.new(-183.060089, 5.73639727, -63.693306, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part91.BottomSurface = Enum.SurfaceType.Smooth, Part91.TopSurface = Enum.SurfaceType.Smooth, Part91.Color = Color3.new(0.803922, 0.803922, 0.803922), Part91.Position = Vector3.new(-183.060089, 5.73639727, -63.693306), Part91.Orientation = Vector3.new(0, -90, 0), BlockMesh92.Scale = Vector3.new(0.305195808, 0.98340714, 1), Part93.Material = Enum.Material.SmoothPlastic, Part93.BrickColor = BrickColor.new("Black"), Part93.Rotation = Vector3.new(164.699997, 89.9399948, -23.9599991), Part93.FormFactor = Enum.FormFactor.Custom, Part93.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part93.CFrame = CFrame.new(-182.910889, 5.78825951, -63.6841431, 1.34110451e-07, 5.96046448e-08, 0.999999404, 0.540758908, -0.841177106, -3.66797259e-08, 0.841177106, 0.540758908, -1.34110451e-07), Part93.BottomSurface = Enum.SurfaceType.Smooth, Part93.TopSurface = Enum.SurfaceType.Smooth, Part93.Color = Color3.new(0.105882, 0.164706, 0.207843), Part93.Position = Vector3.new(-182.910889, 5.78825951, -63.6841431), Part93.Orientation = Vector3.new(0, 90, 147.259995), BlockMesh94.Scale = Vector3.new(0.282188684, 0.169552952, 0.0339126773), Part95.Material = Enum.Material.SmoothPlastic, Part95.Rotation = Vector3.new(-15.2999992, -89.9399948, 0), Part95.FormFactor = Enum.FormFactor.Custom, Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.223808125), Part95.CFrame = CFrame.new(-183.060089, 5.69766903, -63.8304253, 7.4505806e-08, 0, -0.999999404, 0.650798261, 0.759250045, 3.66797259e-08, 0.759249926, -0.650798619, 1.34110451e-07), Part95.BottomSurface = Enum.SurfaceType.Smooth, Part95.TopSurface = Enum.SurfaceType.Smooth, Part95.Position = Vector3.new(-183.060089, 5.69766903, -63.8304253), Part95.Orientation = Vector3.new(0, -90, 40.5999985), BlockMesh96.Scale = Vector3.new(0.244815454, 0.10173177, 1), Part97.Material = Enum.Material.SmoothPlastic, Part97.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part97.FormFactor = Enum.FormFactor.Custom, Part97.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part97.CFrame = CFrame.new(-183.060089, 5.72283316, -63.7340012, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part97.BottomSurface = Enum.SurfaceType.Smooth, Part97.TopSurface = Enum.SurfaceType.Smooth, Part97.Position = Vector3.new(-183.060089, 5.72283316, -63.7340012), Part97.Orientation = Vector3.new(0, -90, 0), BlockMesh98.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part99.Material = Enum.Material.SmoothPlastic, Part99.Rotation = Vector3.new(-15.2999992, -89.9399948, -105.299995), Part99.FormFactor = Enum.FormFactor.Custom, Part99.Size = Vector3.new(0.200000003, 0.284848958, 0.223810002), Part99.CFrame = CFrame.new(-183.060074, 5.62110138, -63.8866005, -3.66797721e-08, 1.34110451e-07, -0.999999404, -0.999999464, -2.81064814e-07, 3.66797259e-08, -2.81064786e-07, 0.999999404, 1.34110451e-07), Part99.BottomSurface = Enum.SurfaceType.Smooth, Part99.TopSurface = Enum.SurfaceType.Smooth, Part99.Position = Vector3.new(-183.060074, 5.62110138, -63.8866005), Part99.Orientation = Vector3.new(0, -90, -90), BlockMesh100.Scale = Vector3.new(0.101732008, 1, 1), Part101.Material = Enum.Material.SmoothPlastic, Part101.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part101.FormFactor = Enum.FormFactor.Custom, Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.223810002), Part101.CFrame = CFrame.new(-183.060089, 5.72283316, -64.0392075, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part101.BottomSurface = Enum.SurfaceType.Smooth, Part101.TopSurface = Enum.SurfaceType.Smooth, Part101.Position = Vector3.new(-183.060089, 5.72283316, -64.0392075), Part101.Orientation = Vector3.new(0, -90, 0), BlockMesh102.Scale = Vector3.new(0.101732008, 0.915585876, 1), Part103.Material = Enum.Material.SmoothPlastic, Part103.Rotation = Vector3.new(-15.2999992, -89.9399948, -51.3400002), Part103.FormFactor = Enum.FormFactor.Custom, Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part103.CFrame = CFrame.new(-183.060089, 5.62829447, -64.0320129, 5.96046448e-08, 7.4505806e-08, -0.999999404, -0.707115114, 0.707098007, 3.66797259e-08, 0.707097769, 0.707115054, 1.34110451e-07), Part103.BottomSurface = Enum.SurfaceType.Smooth, Part103.TopSurface = Enum.SurfaceType.Smooth, Part103.Position = Vector3.new(-183.060089, 5.62829447, -64.0320129), Part103.Orientation = Vector3.new(0, -90, -45), BlockMesh104.Scale = Vector3.new(0.143868282, 0.10173177, 1), Part105.Material = Enum.Material.SmoothPlastic, Part105.Rotation = Vector3.new(164.699997, 89.9399948, 0), Part105.FormFactor = Enum.FormFactor.Custom, Part105.Size = Vector3.new(0.200000003, 0.200000003, 0.223807648), Part105.CFrame = CFrame.new(-183.060089, 5.62829447, -63.7411957, 5.96046448e-08, 0, 0.999999404, -0.707123876, 0.707089245, -3.66797259e-08, -0.707089126, -0.707123637, -1.34110451e-07), Part105.BottomSurface = Enum.SurfaceType.Smooth, Part105.TopSurface = Enum.SurfaceType.Smooth, Part105.Position = Vector3.new(-183.060089, 5.62829447, -63.7411957), Part105.Orientation = Vector3.new(0, 90, -45), BlockMesh106.Scale = Vector3.new(0.143866464, 0.10173177, 1), Part107.Material = Enum.Material.SmoothPlastic, Part107.BrickColor = BrickColor.new("Mid gray"), Part107.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part107.FormFactor = Enum.FormFactor.Custom, Part107.Size = Vector3.new(0.352670521, 0.65108335, 0.291631222), Part107.CFrame = CFrame.new(-183.060089, 5.55678797, -63.4666557, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part107.BottomSurface = Enum.SurfaceType.Smooth, Part107.TopSurface = Enum.SurfaceType.Smooth, Part107.Color = Color3.new(0.803922, 0.803922, 0.803922), Part107.Position = Vector3.new(-183.060089, 5.55678797, -63.4666557), Part107.Orientation = Vector3.new(0, -90, 15), Part109.Material = Enum.Material.SmoothPlastic, Part109.BrickColor = BrickColor.new("Black"), Part109.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part109.FormFactor = Enum.FormFactor.Custom, Part109.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part109.CFrame = CFrame.new(-182.910889, 5.53713512, -63.4613991, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part109.BottomSurface = Enum.SurfaceType.Smooth, Part109.TopSurface = Enum.SurfaceType.Smooth, Part109.Color = Color3.new(0.105882, 0.164706, 0.207843), Part109.Position = Vector3.new(-182.910889, 5.53713512, -63.4613991), Part109.Orientation = Vector3.new(0, -90, 15), BlockMesh110.Scale = Vector3.new(1, 1, 0.0339106135), Part111.Material = Enum.Material.SmoothPlastic, Part111.BrickColor = BrickColor.new("Black"), Part111.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part111.FormFactor = Enum.FormFactor.Custom, Part111.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part111.CFrame = CFrame.new(-182.910889, 5.74996042, -63.6899109, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part111.BottomSurface = Enum.SurfaceType.Smooth, Part111.TopSurface = Enum.SurfaceType.Smooth, Part111.Color = Color3.new(0.105882, 0.164706, 0.207843), Part111.Position = Vector3.new(-182.910889, 5.74996042, -63.6899109), Part111.Orientation = Vector3.new(0, -90, 0), BlockMesh112.Scale = Vector3.new(0.271285266, 0.373016596, 0.0339106135), Part113.Material = Enum.Material.SmoothPlastic, Part113.BrickColor = BrickColor.new("Black"), Part113.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part113.FormFactor = Enum.FormFactor.Custom, Part113.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part113.CFrame = CFrame.new(-182.910889, 5.66179371, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part113.BottomSurface = Enum.SurfaceType.Smooth, Part113.TopSurface = Enum.SurfaceType.Smooth, Part113.Color = Color3.new(0.105882, 0.164706, 0.207843), Part113.Position = Vector3.new(-182.910889, 5.66179371, -63.6899185), Part113.Orientation = Vector3.new(0, -90, 0), BlockMesh114.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part115.Material = Enum.Material.SmoothPlastic, Part115.BrickColor = BrickColor.new("Black"), Part115.Rotation = Vector3.new(-15.2999992, -89.9399948, 19.9799995), Part115.FormFactor = Enum.FormFactor.Custom, Part115.Size = Vector3.new(0.339106292, 0.596826375, 0.200000003), Part115.CFrame = CFrame.new(-183.20929, 5.53714085, -63.4613914, 1.63912773e-07, -5.96046448e-08, -0.999999404, 0.258818656, 0.965925515, 3.66797259e-08, 0.965925097, -0.258818626, 1.34110451e-07), Part115.BottomSurface = Enum.SurfaceType.Smooth, Part115.TopSurface = Enum.SurfaceType.Smooth, Part115.Color = Color3.new(0.105882, 0.164706, 0.207843), Part115.Position = Vector3.new(-183.20929, 5.53714085, -63.4613914), Part115.Orientation = Vector3.new(0, -90, 15), BlockMesh116.Scale = Vector3.new(1, 1, 0.0339106135), Part117.Material = Enum.Material.SmoothPlastic, Part117.BrickColor = BrickColor.new("Black"), Part117.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part117.FormFactor = Enum.FormFactor.Custom, Part117.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part117.CFrame = CFrame.new(-183.20929, 5.66179895, -63.6899185, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part117.BottomSurface = Enum.SurfaceType.Smooth, Part117.TopSurface = Enum.SurfaceType.Smooth, Part117.Color = Color3.new(0.105882, 0.164706, 0.207843), Part117.Position = Vector3.new(-183.20929, 5.66179895, -63.6899185), Part117.Orientation = Vector3.new(0, -90, 0), BlockMesh118.Scale = Vector3.new(0.271285266, 0.169553027, 0.0339106135), Part119.Material = Enum.Material.SmoothPlastic, Part119.BrickColor = BrickColor.new("Mid gray"), Part119.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part119.FormFactor = Enum.FormFactor.Custom, Part119.Size = Vector3.new(0.339106292, 0.200000003, 0.291631222), Part119.CFrame = CFrame.new(-183.060074, 5.24469328, -63.3847275, 1.34110451e-07, 3.66797153e-08, -0.999999404, -2.51262378e-07, 0.999999642, 3.66797259e-08, 0.999999404, 2.51262634e-07, 1.34110451e-07), Part119.BottomSurface = Enum.SurfaceType.Smooth, Part119.TopSurface = Enum.SurfaceType.Smooth, Part119.Color = Color3.new(0.803922, 0.803922, 0.803922), Part119.Position = Vector3.new(-183.060074, 5.24469328, -63.3847275), Part119.Orientation = Vector3.new(0, -90, 0), BlockMesh120.Scale = Vector3.new(1, 0.474748313, 1), Part121.BrickColor = BrickColor.new("Black"), Part121.Rotation = Vector3.new(-180, 0, -89.75), Part121.FormFactor = Enum.FormFactor.Custom, Part121.Size = Vector3.new(0.400000006, 0.599999964, 0.600000083), Part121.CFrame = CFrame.new(-183.061813, 6.65328884, -64.602623, 0.00431237323, 0.999990702, 5.44447709e-10, 0.999990702, -0.00431237323, 2.52503725e-07, 2.52503725e-07, -5.44447709e-10, -1), Part121.BottomSurface = Enum.SurfaceType.Smooth, Part121.TopSurface = Enum.SurfaceType.Smooth, Part121.Color = Color3.new(0.105882, 0.164706, 0.207843), Part121.Position = Vector3.new(-183.061813, 6.65328884, -64.602623), Part121.Orientation = Vector3.new(0, 180, 90.25), SpecialMesh122.MeshId = "http://www.roblox.com/asset/?id=3270017", SpecialMesh122.Scale = Vector3.new(0.400000006, 0.400000006, 6), SpecialMesh122.MeshType = Enum.MeshType.FileMesh, Part123.Material = Enum.Material.SmoothPlastic, Part123.BrickColor = BrickColor.new("Black"), Part123.Rotation = Vector3.new(-15.2999992, -89.9399948, -15.2999992), Part123.FormFactor = Enum.FormFactor.Custom, Part123.Size = Vector3.new(0.326898485, 0.200000003, 0.200000003), Part123.CFrame = CFrame.new(-183.20929, 5.24808407, -63.3826904, 1.34110451e-07, 3.66796051e-08, -0.999999404, -7.24485218e-08, 0.999999642, 3.66797259e-08, 0.999999404, 7.24488984e-08, 1.34110451e-07), Part123.BottomSurface = Enum.SurfaceType.Smooth, Part123.TopSurface = Enum.SurfaceType.Smooth, Part123.Color = Color3.new(0.105882, 0.164706, 0.207843), Part123.Position = Vector3.new(-183.20929, 5.24808407, -63.3826904), Part123.Orientation = Vector3.new(0, -90, 0), BlockMesh124.Scale = Vector3.new(1, 0.440837711, 0.0339106135), Part125.Material = Enum.Material.SmoothPlastic, Part125.BrickColor = BrickColor.new("Mid gray"), Part125.FormFactor = Enum.FormFactor.Custom, Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part125.CFrame = CFrame.new(-183.059998, 6.677001, -63.1939964, 0.999999166, 8.98688146e-09, 7.4505806e-08, -6.08167596e-08, 0.999999583, 6.00761439e-07, -1.93715096e-07, -6.75267245e-07, 0.999999046), Part125.BottomSurface = Enum.SurfaceType.Smooth, Part125.TopSurface = Enum.SurfaceType.Smooth, Part125.Color = Color3.new(0.803922, 0.803922, 0.803922), Part125.Position = Vector3.new(-183.059998, 6.677001, -63.1939964), BlockMesh126.Scale = Vector3.new(0.695652366, 1, 0.260869533), table.insert(cors,sandbox(LocalScript127,function(), ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale), ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0), ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0), ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0), ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}, ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0), local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo, Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value, if v:IsA("BasePart") and v ~= Tool.Handle then, table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)}), local w = Instance.new("Weld", Tool.Handle), Settings.Range = math.min(Settings.Range, 999), local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace), local Ray_Ignore = {Character, Ignore_Model, Camera}, Character.Humanoid.Died:connect(function(), local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10)), local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range), local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore), if Hit and Hit.Parent:FindFirstChild("Humanoid") then, local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent), if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then, Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2]), Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2]), local Hit_Part = Instance.new("Part", Ignore_Model), Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360)), Hit_Part.BrickColor = BrickColor.new("Black"), game.Debris:AddItem(Hit_Part, Settings.ImpactDuration), w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame), if Hit.Parent:IsA("Hat") and Settings.DropHats then, Ray_Ignore = {Character, Ignore_Model, Camera}, Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset), Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1), if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then, local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude), if Tool.Handle:FindFirstChild("Shoot") then, if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then, elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then, if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then, if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then, if Tool.Handle:FindFirstChild("Reload") then, if Ammo.Value > 0 and Settings.IncludeChamberedBullet then, if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then, Ammo.Value = Ammo.Value + StoredAmmo.Value, StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value), elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then, Character.Humanoid.WalkSpeed = Settings.SprintSpeed, Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease, if Key:upper() == Settings.SprintKey:upper() and Sprinting then, Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease, if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos), local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames, wait(Settings.AimAnim.Time/Settings.AimAnim.Frames), Camera.FieldOfView = Settings.ChangeFOV[2], Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame), Tool.GripPos = Orig_Grip + Settings.AimGripOffset, Settings.Spread = Settings.Spread - Settings.SpreadReduction, Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0)), Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos), Settings.Spread = Settings.Spread + Settings.SpreadReduction, Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then, Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0), Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset, if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then, local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model, Right_Weld.Part1 = Character["Right Arm"], if Settings.FakeArms and not Fake_Arm_Right then, Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone(), Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom", Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new(), local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}, local w = Instance.new("Weld", fakeArms[i]), fakeArms[i].Transparency = Settings.FakeArmTransparency, Fake_Arm_Model = Instance.new("Model", Camera), for i, v in pairs(Character:GetChildren()) do, if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then, if Character:FindFirstChild("Shirt") then, Character.Shirt:Clone().Parent = Fake_Arm_Model, local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right), Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5), local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left), Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5), for i, v in pairs(Tool.Handle:GetChildren()) do, if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then, Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil, if Character and Left_Weld and Right_Weld then, Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"], Smoke130.Color = Color3.new(0.372549, 0.372549, 0.372549), Frame133.Position = UDim2.new(1, -150, 1, -44), Frame133.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Size = UDim2.new(1, 0, 1, 0), TextLabel134.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.Font = Enum.Font.SourceSansBold, TextLabel134.FontSize = Enum.FontSize.Size24, TextLabel134.TextColor3 = Color3.new(0, 0, 0), TextLabel134.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel134.TextStrokeTransparency = 0.5, TextLabel134.TextXAlignment = Enum.TextXAlignment.Right, Frame135.Position = UDim2.new(1, -153, 1, -62), Frame135.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Size = UDim2.new(1, 0, 1, 0), TextLabel136.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.Font = Enum.Font.SourceSansBold, TextLabel136.FontSize = Enum.FontSize.Size18, TextLabel136.TextColor3 = Color3.new(0, 0, 0), TextLabel136.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel136.TextStrokeTransparency = 0.5, TextLabel136.TextXAlignment = Enum.TextXAlignment.Right, Frame137.Position = UDim2.new(1, -153, 1, -109), Frame137.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Size = UDim2.new(1, 0, 1, 0), TextLabel138.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.Font = Enum.Font.SourceSansBold, TextLabel138.FontSize = Enum.FontSize.Size14, TextLabel138.TextColor3 = Color3.new(0, 0, 0), TextLabel138.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392), TextLabel138.TextStrokeTransparency = 0.5, TextLabel138.TextXAlignment = Enum.TextXAlignment.Right, Part139.Material = Enum.Material.SmoothPlastic, Part139.Rotation = Vector3.new(-90, 0.25, -90), Part139.FormFactor = Enum.FormFactor.Custom, Part139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part139.CFrame = CFrame.new(-183.063095, 6.35329056, -66.0026245, 1.34106514e-07, 0.999990106, 0.00431240723, -2.53086114e-07, -0.00431240862, 0.999990344, 0.999999404, -1.35196672e-07, 2.52505714e-07), Part139.TopSurface = Enum.SurfaceType.Smooth, Part139.Position = Vector3.new(-183.063095, 6.35329056, -66.0026245), Part139.Orientation = Vector3.new(-89.75, 90, -180), CylinderMesh140.Scale = Vector3.new(0.746033728, 0.135642394, 0.746033311), Part141.BrickColor = BrickColor.new("Really black"), Part141.Rotation = Vector3.new(-90, 0, -180), Part141.FormFactor = Enum.FormFactor.Custom, Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part141.CFrame = CFrame.new(-183.060089, 6.22809887, -67.3072128, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part141.TopSurface = Enum.SurfaceType.Smooth, Part141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), Part141.Position = Vector3.new(-183.060089, 6.22809887, -67.3072128), Part141.Orientation = Vector3.new(-90, -180, 0), Weld142.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld142.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part144.BrickColor = BrickColor.new("Dark stone grey"), Part144.Rotation = Vector3.new(-90, 0, -180), Part144.FormFactor = Enum.FormFactor.Custom, Part144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part144.CFrame = CFrame.new(-183.060074, 6.2281003, -67.1012878, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part144.TopSurface = Enum.SurfaceType.Smooth, Part144.Color = Color3.new(0.388235, 0.372549, 0.384314), Part144.Position = Vector3.new(-183.060074, 6.2281003, -67.1012878), Part144.Orientation = Vector3.new(-90, -180, 0), Weld145.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld145.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh146.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part147.BrickColor = BrickColor.new("Black"), Part147.Rotation = Vector3.new(-90, 0, -180), Part147.FormFactor = Enum.FormFactor.Custom, Part147.Size = Vector3.new(0.200000003, 1.19999993, 0.200000003), Part147.CFrame = CFrame.new(-183.060104, 6.2281003, -66.8013, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part147.TopSurface = Enum.SurfaceType.Smooth, Part147.Color = Color3.new(0.105882, 0.164706, 0.207843), Part147.Position = Vector3.new(-183.060104, 6.2281003, -66.8013), Part147.Orientation = Vector3.new(-90, -180, 0), Weld148.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld148.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh149.Scale = Vector3.new(1.29999995, 1, 1.29999995), Part150.BrickColor = BrickColor.new("Dark stone grey"), Part150.Rotation = Vector3.new(-90, 0, -180), Part150.FormFactor = Enum.FormFactor.Custom, Part150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part150.CFrame = CFrame.new(-183.060089, 6.2281003, -66.501297, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part150.TopSurface = Enum.SurfaceType.Smooth, Part150.Color = Color3.new(0.388235, 0.372549, 0.384314), Part150.Position = Vector3.new(-183.060089, 6.2281003, -66.501297), Part150.Orientation = Vector3.new(-90, -180, 0), Weld151.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld151.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CylinderMesh152.Scale = Vector3.new(1.39999998, 1, 1.39999998), Part153.BrickColor = BrickColor.new("Black"), Part153.Rotation = Vector3.new(-90, 0, -180), Part153.FormFactor = Enum.FormFactor.Custom, Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part153.CFrame = CFrame.new(-183.060089, 6.2281003, -66.1013107, -1, 0, 0, 0, 0, 1, 0, 1, -0), Part153.TopSurface = Enum.SurfaceType.Smooth, Part153.Color = Color3.new(0.105882, 0.164706, 0.207843), Part153.Position = Vector3.new(-183.060089, 6.2281003, -66.1013107), Part153.Orientation = Vector3.new(-90, -180, 0), Weld154.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Weld154.C1 = CFrame.new(0, -0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), Part156.Material = Enum.Material.SmoothPlastic, Part156.BrickColor = BrickColor.new("Black"), Part156.FormFactor = Enum.FormFactor.Custom, Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part156.CFrame = CFrame.new(-183.059998, 6.32799959, -64.3010254, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part156.BottomSurface = Enum.SurfaceType.Smooth, Part156.TopSurface = Enum.SurfaceType.Smooth, Part156.Color = Color3.new(0.105882, 0.164706, 0.207843), Part156.Position = Vector3.new(-183.059998, 6.32799959, -64.3010254), Part156.Orientation = Vector3.new(0, 90, 0), BlockMesh157.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part158.Material = Enum.Material.SmoothPlastic, Part158.BrickColor = BrickColor.new("Black"), Part158.FormFactor = Enum.FormFactor.Custom, Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part158.CFrame = CFrame.new(-183.059998, 6.32799864, -64.5010223, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part158.BottomSurface = Enum.SurfaceType.Smooth, Part158.TopSurface = Enum.SurfaceType.Smooth, Part158.Color = Color3.new(0.105882, 0.164706, 0.207843), Part158.Position = Vector3.new(-183.059998, 6.32799864, -64.5010223), Part158.Orientation = Vector3.new(0, 90, 0), BlockMesh159.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part160.Material = Enum.Material.SmoothPlastic, Part160.BrickColor = BrickColor.new("Black"), Part160.FormFactor = Enum.FormFactor.Custom, Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part160.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010208, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part160.BottomSurface = Enum.SurfaceType.Smooth, Part160.TopSurface = Enum.SurfaceType.Smooth, Part160.Color = Color3.new(0.105882, 0.164706, 0.207843), Part160.Position = Vector3.new(-183.059998, 6.32799959, -64.6010208), Part160.Orientation = Vector3.new(0, 90, 0), BlockMesh161.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part162.Material = Enum.Material.SmoothPlastic, Part162.BrickColor = BrickColor.new("Black"), Part162.FormFactor = Enum.FormFactor.Custom, Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part162.CFrame = CFrame.new(-183.059998, 6.32799768, -64.7010193, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part162.BottomSurface = Enum.SurfaceType.Smooth, Part162.TopSurface = Enum.SurfaceType.Smooth, Part162.Color = Color3.new(0.105882, 0.164706, 0.207843), Part162.Position = Vector3.new(-183.059998, 6.32799768, -64.7010193), Part162.Orientation = Vector3.new(0, 90, 0), BlockMesh163.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part164.Material = Enum.Material.SmoothPlastic, Part164.BrickColor = BrickColor.new("Black"), Part164.FormFactor = Enum.FormFactor.Custom, Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part164.CFrame = CFrame.new(-183.059998, 6.32799959, -64.4010239, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part164.BottomSurface = Enum.SurfaceType.Smooth, Part164.TopSurface = Enum.SurfaceType.Smooth, Part164.Color = Color3.new(0.105882, 0.164706, 0.207843), Part164.Position = Vector3.new(-183.059998, 6.32799959, -64.4010239), Part164.Orientation = Vector3.new(0, 90, 0), BlockMesh165.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part166.Material = Enum.Material.SmoothPlastic, Part166.BrickColor = BrickColor.new("Mid gray"), Part166.FormFactor = Enum.FormFactor.Custom, Part166.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003), Part166.CFrame = CFrame.new(-183.059998, 6.32799959, -64.6010284, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part166.BottomSurface = Enum.SurfaceType.Smooth, Part166.TopSurface = Enum.SurfaceType.Smooth, Part166.Color = Color3.new(0.803922, 0.803922, 0.803922), Part166.Position = Vector3.new(-183.059998, 6.32799959, -64.6010284), Part166.Orientation = Vector3.new(0, 90, 0), Part168.Material = Enum.Material.SmoothPlastic, Part168.BrickColor = BrickColor.new("Black"), Part168.FormFactor = Enum.FormFactor.Custom, Part168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part168.CFrame = CFrame.new(-183.059998, 6.32799959, -64.8010178, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part168.BottomSurface = Enum.SurfaceType.Smooth, Part168.TopSurface = Enum.SurfaceType.Smooth, Part168.Color = Color3.new(0.105882, 0.164706, 0.207843), Part168.Position = Vector3.new(-183.059998, 6.32799959, -64.8010178), Part168.Orientation = Vector3.new(0, 90, 0), BlockMesh169.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part170.Material = Enum.Material.SmoothPlastic, Part170.BrickColor = BrickColor.new("Black"), Part170.FormFactor = Enum.FormFactor.Custom, Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part170.CFrame = CFrame.new(-183.059998, 6.32799959, -64.9010315, 0, 0, 1, 0, 1, -0, -1, 0, 0), Part170.BottomSurface = Enum.SurfaceType.Smooth, Part170.TopSurface = Enum.SurfaceType.Smooth, Part170.Color = Color3.new(0.105882, 0.164706, 0.207843), Part170.Position = Vector3.new(-183.059998, 6.32799959, -64.9010315), Part170.Orientation = Vector3.new(0, 90, 0), BlockMesh171.Scale = Vector3.new(0.300000012, 1.10000002, 1.10000002), Part172.Material = Enum.Material.SmoothPlastic, Part172.BrickColor = BrickColor.new("Black"), Part172.Rotation = Vector3.new(180, 0, 90.25), Part172.FormFactor = Enum.FormFactor.Custom, Part172.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part172.CFrame = CFrame.new(-183.065247, 6.55329132, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part172.BottomSurface = Enum.SurfaceType.Smooth, Part172.TopSurface = Enum.SurfaceType.Smooth, Part172.Color = Color3.new(0.105882, 0.164706, 0.207843), Part172.Position = Vector3.new(-183.065247, 6.55329132, -65.0026093), Part172.Orientation = Vector3.new(0, -180, -89.75), BlockMesh173.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part174.Material = Enum.Material.SmoothPlastic, Part174.BrickColor = BrickColor.new("Black"), Part174.Rotation = Vector3.new(180, 0, 90.25), Part174.FormFactor = Enum.FormFactor.Custom, Part174.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part174.CFrame = CFrame.new(-183.063522, 6.65328836, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part174.BottomSurface = Enum.SurfaceType.Smooth, Part174.TopSurface = Enum.SurfaceType.Smooth, Part174.Color = Color3.new(0.105882, 0.164706, 0.207843), Part174.Position = Vector3.new(-183.063522, 6.65328836, -65.0026093), Part174.Orientation = Vector3.new(0, -180, -89.75), BlockMesh175.Scale = Vector3.new(0.100000001, 1, 0.100000001), Part176.Material = Enum.Material.SmoothPlastic, Part176.BrickColor = BrickColor.new("Bright red"), Part176.Rotation = Vector3.new(180, 0, 90.25), Part176.FormFactor = Enum.FormFactor.Custom, Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part176.CFrame = CFrame.new(-183.061005, 6.65299988, -65.0030212, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part176.BottomSurface = Enum.SurfaceType.Smooth, Part176.TopSurface = Enum.SurfaceType.Smooth, Part176.Color = Color3.new(0.768628, 0.156863, 0.109804), Part176.Position = Vector3.new(-183.061005, 6.65299988, -65.0030212), Part176.Orientation = Vector3.new(0, -180, -89.75), BlockMesh177.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003), Part178.Material = Enum.Material.SmoothPlastic, Part178.BrickColor = BrickColor.new("Black"), Part178.Rotation = Vector3.new(180, 0, 90.25), Part178.FormFactor = Enum.FormFactor.Custom, Part178.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part178.CFrame = CFrame.new(-183.066101, 6.75329113, -65.0026093, -0.00431239605, -0.999990523, -1.67372694e-13, -0.999990523, 0.00431239605, -8.21146428e-13, 8.21860538e-13, 1.63829914e-13, -1), Part178.BottomSurface = Enum.SurfaceType.Smooth, Part178.TopSurface = Enum.SurfaceType.Smooth, Part178.Color = Color3.new(0.105882, 0.164706, 0.207843), Part178.Position = Vector3.new(-183.066101, 6.75329113, -65.0026093), Part178.Orientation = Vector3.new(0, -180, -89.75), BlockMesh179.Scale = Vector3.new(0.100000001, 0.300000012, 0.100000001), Part180.Material = Enum.Material.SmoothPlastic, Part180.BrickColor = BrickColor.new("Mid gray"), Part180.Rotation = Vector3.new(164.699997, 89.9300003, 111.889999), Part180.FormFactor = Enum.FormFactor.Custom, Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.291629881), Part180.CFrame = CFrame.new(-183.060089, 5.24317646, -63.2305756, -4.19095159e-08, -1.04308128e-07, 0.999999285, -0.999417365, 0.0341189131, -3.66795945e-08, -0.0341188982, -0.999417603, -1.34110451e-07), Part180.BottomSurface = Enum.SurfaceType.Smooth, Part180.TopSurface = Enum.SurfaceType.Smooth, Part180.Color = Color3.new(0.803922, 0.803922, 0.803922), Part180.Position = Vector3.new(-183.060089, 5.24317646, -63.2305756), Part180.Orientation = Vector3.new(0, 90, -88.0400009), BlockMesh181.Scale = Vector3.new(0.454062372, 0.169552952, 1), Part182.Material = Enum.Material.SmoothPlastic, Part182.BrickColor = BrickColor.new("Black"), Part182.Rotation = Vector3.new(180, 0, -179.75), Part182.FormFactor = Enum.FormFactor.Custom, Part182.Size = Vector3.new(0.200000003, 0.400000036, 0.200000003), Part182.CFrame = CFrame.new(-183.061798, 6.65328884, -65.0026093, -0.999990702, 0.00431238255, -5.06249866e-15, 0.00431238255, 0.999990702, -2.34788859e-12, -5.06249866e-15, -2.34788859e-12, -1), Part182.BottomSurface = Enum.SurfaceType.Smooth, Part182.TopSurface = Enum.SurfaceType.Smooth, Part182.Color = Color3.new(0.105882, 0.164706, 0.207843), Part182.Position = Vector3.new(-183.061798, 6.65328884, -65.0026093), Part182.Orientation = Vector3.new(0, -180, 0.25), BlockMesh183.Scale = Vector3.new(0.100000001, 1, 0.100000001), Java | Gettext | Don & # x27 ; t shoot your GUN or it.! 0.40 KB, Python | you signed in with another tab or window as described in the,! R15 to R6 Converter Using Hacks Roblox Roblox Notoriety intended places min ago a brand script! 2021 | Scripts the World Rainbow coloured this commit does not belong to a fork outside of the repository not... Nothing happens, download GitHub Desktop and try again many Git commands both... Parachute script you have to be in paras or something or you will be kicked to any on! Function ( ) ) ) ( ), true ) ) ( ), true )! 2021 | Scripts | 0.40 KB, Lua | Now you can enjoy the Sandhurst Military Academy game with sandhurst military academy script pastebin. Want to create this branch may sandhurst military academy script pastebin unexpected behavior are four common misconceptions about mapping an argument your! You to make it look like your afk by displaying the afk message above your player and esp V2 basic! It unlocks many cool features Kill as Bull + teleport ) V2: basic esp allows to. 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Any branch on this sandhurst military academy script pastebin, and may belong to a fork outside of the repository analytics. 0.44 KB, Python | loadstring ( sandhurst military academy script pastebin: HttpGet ( (:. By continuing to use pastebin, you agree to our use of cookies as described in the wild Savanna (... Pastebin, you agree sandhurst military academy script pastebin our use of cookies as described in the Lua. Or you will be kicked this repository, and may belong to a fork of! Are for educational use only does not belong to a fork outside of repository! Execute the script 4. you can enjoy the Sandhurst Military Academy game with the provided name... Kb, Python | you signed in with another tab or window Life Beta...: HttpGet ( ( sandhurst military academy script pastebin: //raw.githubusercontent.com/ExamV1/Sandhurst-Military-Academy-Script/main/SandhurstMilitaryScript.lua ' ), none.MouseButton1Click: Connect function! Accept both tag and branch names, use which ever one suits you GUI! Toggle UI: allows you to view another players perspective function ( ) players perspective:. You have to be in paras or something or you will be kicked as. The following Scripts uploaded on our site are for educational use only:... Now you can use many things such as fly branch on this repository and!: teleports your player many things such as fly branch names, so creating branch. To R6 Converter Using Hacks Roblox Roblox Notoriety creating this branch may cause behavior!
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